Using
a Bitmap on Different Displays
A
multiple-resolution bitmap is a single bitmap file that contains one or more
bitmaps that have been marked for use with specific displays, such as the CGA,
EGA, VGA, or 8514 displays. You use multiple-resolution bitmaps to avoid
problems associated with displaying bitmaps designed for a single type of
display. Single-resolution bitmaps can have the following problems:
Appear too big or too small on
displays having different resolutions
Appear stretched or compressed
on displays with different aspect ratios
Lack colors or use unintended
colors on displays with different color capabilities
You create
multiple-resolution bitmaps by using MRBC. The compiler, an MS-DOS program, has
the following command-line syntax:
mrbc [/s] filename
The filename
parameter specifies the name of a Windows bitmap file. Typically, you specify
several filenames, one for each type of display. Wildcards can be used. The
compiler uses the filename of the first bitmap file as the name of the output
file but gives the output file the filename extension .MRB. The following
example combines the bitmap files MYBUTTON.EGA, MYBUTTON.VGA, and MYBUTTON.854
into the multiple-resolution bitmap file MYBUTTON.MRB:
mrbc mybutton.ega mybutton.vga mybutton.854
In this
example, the compiler checks the biXPelsPerMeter and biYPelsPerMeter
members of the BITMAPINFOHEADER
Please enter the monitor type for the bitmap
mybutton.ega:
You must
enter at least the first character of one of the following display-type names:
CGA, EGA, VGA, or 8514. The compiler sets the display type you specify, but it
does not check that the type is valid. For example, if you specify VGA for an
EGA bitmap, the compiler marks it as a VGA bitmap. The result may be
undesirable.
The /s
option, specifying silent mode, speeds up compilation if the names of the
bitmap files conform to the MRBC filename convention. If you use the /s
option, the compiler uses the first character of the filename extension to
determine the display type for the bitmap, as described in the following list:
Letter |
Meaning |
C |
CGA bitmap |
E |
EGA bitmap |
V |
VGA bitmap |
8 |
8514 bitmap |
If the filename
extension starts with any other character, MRBC assumes a VGA bitmap. The
following example creates the multiple-resolution bitmap file MYBUTTON.MRB,
containing bitmaps for EGA, VGA, and 8514 displays:
mrbc /s mybutton.ega mybutton.vga mybutton.854
The compiler
never writes over existing multiple-resolution bitmap files. If the output file
already exists, the compiler displays an error message.
You insert
multiple-resolution bitmaps into your help file by using the same statements as
for Windows bitmaps. For example, the following bmc statement inserts
the bitmaps from the MYBUTTON.MRB file:
Click the \{ bmc mybutton.mrb\} button to complete
the task and
return to the main window.
Before
displaying a multiple-resolution bitmap, Windows Help checks the display type
for the computer and then selects the bitmap that has the closest matching
resolution, aspect ratio, and color capabilities. Windows Help never displays
more than one bitmap from a multiple-resolution bitmap file.